No Man’s Sky: tutti i fix delle ultime patch per PC
I giocatori PC di No Man’s Sky hanno riscontrato diversi problemi nell’opera Hello Games ma Sean Murray e soci stanno lavorando e hanno lavorato a pieno regime per risolvere i vari bug tramite il rilascio di diverse patch.
Nello specifico le ultime tre patch (1.03 – 1.04 – 1.05) hanno apportato vari fix a diversi settori: compatibilità hardware e prestazioni; risoluzione di bug e crash; fix in risposta ai feedback degli utenti.
Tutte le modifiche apportate possono essere lette in modo approfondito nell’HUB della community Steam dedicato a No Man’s Sky mentre qui sotto vi riportiamo un elenco dei vari fix (in lingua inglese):
No Man’s Sky Patch 1.03
- AMD Phenom Support
- Alt-Tab has improved
- Improved Performance
- Framerate Stuttering due to Shader Caching
- Max FPS Cap
- Radeon 6xxx
- Save Corruption
- Intel GPU Detection
- Gsync
- Mouse Smoothing
No Man’s Sky Patch 1.04
- Stuck under the world
- Crash after warping
- Game failing to save until you died
- Crash fixes in scanning
- Crash warping inside a freighter
No Man’s Sky Patch 1.05
- Stranded in Space Station
- Loading Corrupted Save Files
- Crash fixes for next three most commonly reported issues:
- As the player gathers a huge amount of discoveries, there was a threading issue that becomes more prevalent the more discoveries you have, and could cause the game to crash.
- If you had collected a large number of blueprints, in a specific order it was possible to crash the game when you received a new blueprint. This has been fixed.
- Players who set a large number of waypoints could find themselves in a situation where they could crash the game in the Galactic Map, this is remedied now (PS. A better waypoint system is coming).
Per maggiori informazioni e scoprire il mondo di No Man’s Sky vi invitiamo alla lettura della nostra recensione.