Endless Space 2: svelati gli Update fino al rilascio finale!
Endless Space 2 si sta dimostrando un parto. Questo vogliono farci sapere gli sviluppatori, che su Steam hanno tenuto a precisare che il gioco non uscirà finché ogni singolo bug non sarà stato risolto. Intanto ci hanno lasciato la lista di update che ci separano dal rilascio finale.
L’Update 1 è stato implementato il 28 Ottobre.
Update 1
- New Major Faction content and gameplay
- Minor faction quest: the ability to interact with minor factions with quests. Not sure all the content will be there for Update 1 though
- Marketplace system & screen
- Manpower and ground units management : allows you to customize your ground troops and their breakdown between soldiers / tanks / strike crafts
- Advanced star system list: population management, colonization shortcuts, etc
- New Major Faction content and gameplay. I know speculations are high but I cannot disclose yet what Faction 5 will be!
- System razing
- Improved Forced Truce system
- Improved System ownership (as in ES1)
- Pacific System Conquest
- Population collection bonus (empire wide bonus when you reach a certain amount of population of a type)
- Mercenaries (privateer units)
- Population migration visuals (ships actually appear on the map), and manual migration system
- Deeds: competitive objectives unlocked by era. Not sure the whole content will be ready for Update 1
- Cooperative / competitive quests: update on the UI to handle this type of quests
- Technology Era 4 (some visual content may be missing in Update 1)
Update 2
- New Major Faction content and gameplay
- Space Battle improvements (complex, could not fit into Update 1)
- Battle scan view improvements
- Advanced fleet management (automerge, reinforcements)
- Senate / population improvements
- System orbital scan view (display numeric value and ranking)
- Remaining victory conditions
- Star system rebellion
- Advanced gameplay options
Update 3
- New Major Faction content and gameplay
- Technology Era 5
- Multiplayer
- Constellation control
- Star system governor AI
- Shortcuts and exotic controls (zoom slider etc)
- Scan views polish / improvements
- Reserve time for G2G requests
Release
- Fighters / bombers (maybe available earlier, but this is a long feature to develop)
- Final Major Faction content and gameplay (probably the Unfallen)
- Advanced Diplomatic options
- Planet scan view
- Custom factions
- Battle advanced report (could be earlier)
- Modding (will try Steam Workshop for release)
- Advanced planets and suns interactions
- Global storyline
- Achievements
More secret stuff that we are not sure to do (or are really interesting).
Non ci resta che attendere pazientemente!
Caricamento in corso...